Download ActiveSocket Network Communications Toolkit 4.1  (5094 KB - .exe file)
Download Manual  (505 KB - .htm file)
Visual Basic .NET SNMP Sample Source Code
ActiveSocket provides an easy-to-use development interface to a variety of IP protocols.
By using ActiveSocket, you can very easily create or enhance applications with network features.
ActiveSocket features the following: ICMP, HTTP and HTTPs with support for proxy servers and secure web sites, Telnet, NTP time protocol, RSH remote shell script interface, SNMP (Simple Network Management Protcol), SNMP Traps, Sockets (TCP and UDP), DNS, IP to country lookup, WOL (Wake-On-LAN), and more.
SNMP can be well integrated into Visual Basic .NET environments.
This document describes how ActiveSocket's SNMP objects can be integrated into Visual Basic .NET projects.
ActiveSocket is compliant with SNMP v1 and SNMP v2c.
Different SNMP data types are supported, including:
- String types (also called "octet strings");
- Integer types (16bit, 32bit, 64bit and unsigned integers);
- IP Address types;
- Timetick types;
- Counter types (32bit and 64bit counters);
- OID types (also called "Object ID's");
- Other, less frequently used datatypes.
The following operations are supported:
- Get - retrieve an object variable from the (remote) agent;
- GetNext - retrieve the next object variable from a table or list within an agent;
- Set - set values for object variables within an agent.
Step 1: Download and install the ActiveSocket Toolkit
Download the the ActiveSocket Toolkit from the ActiveXperts Download Site and start the installation.
The installation guides you through the installation process.
Step 2: Create a new Visual Basic .NET Project
Launch Microsoft Visual Studio (for instance 'Microsoft Visual Studio 2003') from the Start menu.
Choose 'New' from the 'File' menu and click on 'Project'.
In the 'New Project' dialog, select a Visual Studio template (for instance: 'Console Application').
Select a name for the application (for instance: 'DemoApp') and a name for the solution (for instance: 'DemoSolution').
Also, select the directory where you want to store the project (for instance: 'C:\MyProjects):

(Click on the picture to enlarge)
Step 3: Refer to the ActiveSocket Library and create the objects
Now that a new project has been created, you must add a reference to the ActiveSocket Toolkit in the project to be able to use the the ActiveSocket object.
To do so, choose 'Add Reference...' from the 'Project' menu.
In the 'Add Reference' dialog that pops up, select the 'COM' tab and select the 'ActiveSocket 3.1 Type Library' as shown in the following picture:

(Click on the picture to enlarge)
Click 'OK' to close the 'Add Reference' dialog.
On top of your code, type the following line to use the ActiveSocket namespace:
Imports ASOCKETLib
In your Main function, declare and create the following objects:
Public m_objSnmpManager As SnmpManager
Public m_objConstants As SocketConstants
m_objSnmpManager = New SnmpManager ()
m_objConstants = New SocketConstants ()
Step 4: Creating a simple SNMP manager application
After the project has been created, and the objects has been declared and created, you can add the rest of the code to build a simple SNMP manager application.
You can find the sourcecode of this application below:
Imports ASOCKETLib
Public Class SnmpForm
Inherits System.Windows.Forms.Form
Protected objSnmpManager As SnmpManager
Protected objConstants As SocketConstants
Protected bOpened As Boolean
#Region " Windows Form Designer generated code "
#End Region
Private Sub SnmpForm_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
objSnmpManager = New SnmpManager()
objConstants = New SocketConstants()
objSnmpManager.Initialize()
bOpened = False
TextLogFile.Text = System.IO.Path.GetTempPath() & "SnmpLog.txt"
EnableControls()
End Sub
Private Sub ButtonOpen_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ButtonOpen.Click
objSnmpManager.ProtocolVersion = ComboVersion.SelectedIndex + 1
objSnmpManager.LogFile = TextLogFile.Text
objSnmpManager.Open(TextAgent.Text, TextCommunity.Text, Int16.Parse(TextPort.Text))
If GetResult() = 0 Then
bOpened = True
EnableControls()
End If
End Sub
Private Function GetResult()
GetResult = objSnmpManager.LastError
TextResult.Text = objSnmpManager.LastError & " : " & objSnmpManager.GetErrorDescription(objSnmpManager.LastError)
End Function
Private Sub EnableControls()
ButtonGet.Enabled = bOpened
ButtonSet.Enabled = bOpened
ButtonGetNext.Enabled = bOpened
ButtonClose.Enabled = bOpened
ButtonOpen.Enabled = Not bOpened
TextOID.Enabled = bOpened
TextNewValue.Enabled = bOpened
End Sub
Private Sub ButtonClose_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ButtonClose.Click
Cursor.Current = Cursors.WaitCursor
objSnmpManager.Close()
Cursor.Current = Cursors.Default
If GetResult() = 0 Then
bOpened = False
EnableControls()
End If
End Sub
Private Sub ButtonGet_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ButtonGet.Click
Dim objSnmpObject As SnmpObject
Cursor.Current = Cursors.WaitCursor
objSnmpObject = objSnmpManager.Get(TextOID.Text)
Cursor.Current = Cursors.Default
If GetResult() = 0 Then
TextValue.Text = objSnmpObject.Value
TextOID.Text = objSnmpObject.OID
TextType.Text = GetValueType(objSnmpObject.Type)
End If
End Sub
Private Sub ButtonGetNext_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ButtonGetNext.Click
Dim objSnmpObject As SnmpObject
Cursor.Current = Cursors.WaitCursor
objSnmpObject = objSnmpManager.GetNext()
Cursor.Current = Cursors.Default
If GetResult() = 0 Then
TextValue.Text = objSnmpObject.Value
TextOID.Text = objSnmpObject.OID
TextType.Text = GetValueType(objSnmpObject.Type)
End If
End Sub
Private Function GetTypeAsInt()
Select Case TextType.Text
Case "ASN_INTEGER"
GetTypeAsInt = objConstants.asSNMP_TYPE_INTEGER
Case "ASN_BUTS"
GetTypeAsInt = objConstants.asSNMP_TYPE_BITS
Case "ASN_OCTETSTRING"
GetTypeAsInt = objConstants.asSNMP_TYPE_OCTETSTRING
Case "ASN_NULL"
GetTypeAsInt = objConstants.asSNMP_TYPE_NULL
Case "ASN_OBJECTIDENTIFIER"
GetTypeAsInt = objConstants.asSNMP_TYPE_OBJECTIDENTIFIER
Case "ASN_INTEGER32"
GetTypeAsInt = objConstants.asSNMP_TYPE_INTEGER32
Case "ASN_SEQUENCE"
GetTypeAsInt = objConstants.asSNMP_TYPE_SEQUENCE
Case "ASN_IPADDRESS"
GetTypeAsInt = objConstants.asSNMP_TYPE_IPADDRESS
Case "ASN_COUNTER32"
GetTypeAsInt = objConstants.asSNMP_TYPE_COUNTER32
Case "ASN_GAUGE32"
GetTypeAsInt = objConstants.asSNMP_TYPE_GAUGE32
Case "ASN_TIMETICKS"
GetTypeAsInt = objConstants.asSNMP_TYPE_TIMETICKS
Case "ASN_OPAQUE"
GetTypeAsInt = objConstants.asSNMP_TYPE_OPAQUE
Case "ASN_COUNTER64"
GetTypeAsInt = objConstants.asSNMP_TYPE_COUNTER64
Case "ASN_UNSIGNED32"
GetTypeAsInt = objConstants.asSNMP_TYPE_UNSIGNED32
End Select
End Function
Private Function GetValueType(ByVal lType As Long) As String
Select Case lType
Case objConstants.asSNMP_TYPE_BITS
GetValueType = "ASN_BITS"
Case objConstants.asSNMP_TYPE_COUNTER32
GetValueType = "ASN_COUNTER32"
Case objConstants.asSNMP_TYPE_COUNTER64
GetValueType = "ASN_COUNTER64"
Case objConstants.asSNMP_TYPE_GAUGE32
GetValueType = "ASN_GAUGE32"
Case objConstants.asSNMP_TYPE_INTEGER
GetValueType = "ASN_INTEGER"
Case objConstants.asSNMP_TYPE_INTEGER32
GetValueType = "ASN_INTEGER32"
Case objConstants.asSNMP_TYPE_IPADDRESS
GetValueType = "ASN_IPADDRESS"
Case objConstants.asSNMP_TYPE_NULL
GetValueType = "ASN_NULL"
Case objConstants.asSNMP_TYPE_OBJECTIDENTIFIER
GetValueType = "ASN_OBJECTIDENTIFIER"
Case objConstants.asSNMP_TYPE_OCTETSTRING
GetValueType = "ASN_OCTETSTRING"
Case objConstants.asSNMP_TYPE_OPAQUE
GetValueType = "ASN_OPAQUE"
Case objConstants.asSNMP_TYPE_SEQUENCE
GetValueType = "ASN_SEQUENCE"
Case objConstants.asSNMP_TYPE_TIMETICKS
GetValueType = "ASN_TIMETICKS"
Case objConstants.asSNMP_TYPE_UNDEFINED
GetValueType = "Undefined"
Case objConstants.asSNMP_TYPE_UNSIGNED32
GetValueType = "ASN_UNSIGNED32"
End Select
End Function
Private Sub ButtonSet_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ButtonSet.Click
Cursor.Current = Cursors.WaitCursor
Dim objSnmpObject As SnmpObject
objSnmpObject = New SnmpObject()
objSnmpObject.Clear()
objSnmpObject.Value = TextNewValue.Text
objSnmpObject.OID = TextOID.Text
objSnmpObject.Type = GetTypeAsInt()
objSnmpManager.Set(objSnmpObject)
GetResult()
Cursor.Current = Cursors.Default
End Sub
Private Sub ButtonView_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ButtonView.Click
If (System.IO.File.Exists(TextLogFile.Text.ToString())) Then
System.Diagnostics.Process.Start(TextLogFile.Text)
End If
End Sub
End Class
You can download the complete sample on our ftp site ftp.activexperts-labs.com/samples/asocket.
There are many other working ActiveSocket scripts on our site and shipped with the product.
The ActiveSocket tool is a Network Communications ActiveX software component (SDK).
This control supports SNMP, SMTP, POP3, Telnet, TCP, NTP, RSH, HTTP, HTTPs, FTP, DNS, ICMP and more, and can be used by any Windows development platform,
including Visual Basic .NET, Visual CSharp .NET,
ASP .NET (VB,CS),
ASP,
Visual Basic,
Visual Studio/Visual C++,
Delphi,
PHP,
ColdFusion,
HTML,
VBScript and any other ActiveX/COM compliant platform. The ActiveSocket Toolkit is an ActiveXperts Software B.V. Product.
|