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ActiveSocket provides an easy-to-use development interface to a variety of IP protocols. By using ActiveSocket, you can very easily create or enhance applications with network features.
ActiveSocket features the following: DNS, FTP, HTTP, HTTPs, ICMP Ping, IP-to-Country, MSN, NTP, RSH, SCP, SFTP, SNMP v1/v2c (Get, GetNext, Set), SNMP Traps, SNMP MIB, SSH, TCP, Telnet, TFTP, UDP, Telnet, Wake-On-LAN and more.
ActiveSocket SNMP traps can be well integrated into Visual C++ 5.x/6.x environments. This document describes how ActiveSocket SNMP traps can be integrated into Visual C++ 5.x/6.x projects.
ActiveSocket is compliant with SNMP v1 and SNMP v2c. Several SNMP data types are supported, including:
ActiveSocket SNMP traps features:
IMPORTANT: Make sure that the SNMP Service is installed and running on the machine where ActiveSocket is installed. For more details, please read FAQ items Q1200010 and Q1200015.
Download the ActiveSocket Toolkit from the ActiveXperts Download Site and start the installation. The installation guides you through the installation process.
Launch 'Microsoft Visual C++' from the Start menu, and choose 'New' from the 'File Menu'. The 'New' dialog appears. Select the type of project (for instance: 'Win32 Console Application'), enter a 'Project name' and select the 'Location':
(Click on the picture to enlarge)
Select the kind of project, for instance a 'Hello, world!' application and click 'Finish':
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A new Project is created now
Before you can use ActiveSocket, you need to refer to the ActiveSocket library. The actually reference files are shipped with the product and are located in the following directory:
C:\Program Files\ActiveXperts\ActiveSocket\Examples\Visual C++\Include
Copy all files in the above directory ('ASocket.h', 'ASocket_i.c' and 'ASocketConstants.h') to your project directory.
On top of your code, declare the following object:
ISnmpTrapManager *pSnmpTrapManager = NULL;
Since the ActiveSocket Toolkit is a COM object, you must initialize the COM library before they can call COM library functions (e.g. ActiveSocket functions):
CoInitialize(NULL);
Create the object in the following way:
CoCreateInstance(CLSID_SnmpTrapManager, NULL, CLSCTX_INPROC_SERVER, IID_ISnmpTrapManager, (void**) &pSnmpTrapManager );